<div>Hi, everyone... this is my first post. I'm just starting out as a Diaspora GM, and I love the game, but I'm having trouble coming up with a Social Combat map.</div>
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<div>I'm hosting a mini-con near Washington, DC (see <a href="http://story-games.com/forums/comments.php?DiscussionID=10692">http://story-games.com/forums/comments.php?DiscussionID=10692</a> for the details) and I thought it would be fun to run the Diaspora mini-games as a loosely linked con game. Basically, a group of pre-gens will be involved in a last-ditch ground combat scenario as their side evacuates a planet (Platoon Combat), fight off infiltrators on their escape vessel (Personal Combat), break through a space blockade (Space Combat), and then face a court martial trumped up by a superior officer who wants to blame the whole mess on them (Social Combat.)</div>
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<div>Coming up with zone maps for the first three combats isn't too bad, as they generally map to physical features... but I'm having trouble visualizing the proper social combat map for a court martial. Being a military trial, I imagine it's got a tribunal of three officers as judges, a prosecutor, and the PCs.</div>
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<div>My general idea is one where the map has concentric circles around "Guilty" and "Innocent" and they try to move two of the tribunal members to "Innocent" while the prosecutor tries to move them to "Guilty," with a third series of circles representing "In Contempt," which can get a PC or the prosecutor thrown out of the proceedings. But I'm not sure if this map will generate a good courtroom drama scene. (One judge is already in the Guilty circle, as he trying to blame the mess on the PCs).</div>
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<div>The social combat mini-game is a great idea, but I'm new to it and I'm sure I'm missing something. Any help would be appreciated.</div>